I have transgressed, I have been shooting the zombies. Everyone knows that blades don't need to be reloaded therefor your bullets should be saved for things that shoot back (like the living). The lesser siamese twin god of zombie brutality who rides within the giant flying stone head of universal brutality and exceptional violence has smiled upon my game development endeavors. I finished up the first projectile prototype this morning. It's very efficient and it's development was accompanied by some new character sorting methods that carried over into the render system. The undead do not die, they simply become less functional. Profound huh?